Old as the very fabric of reality itself, the Hellhunters of the inferniarchs were amongst the first predators that roamed an emergent world. The Hellhunter is a sinister, sadistic sniper, more comfortable lurking in the shadows than engaging in direct combat. Cowardly yet calculated, these demons take delight in prolonging their enemies' suffering. With their deadly accuracy and infernal bows, they target the weak and the vulnerable, slowly sapping their victims' strength and will to fight. However, they rarely strike a finishing blow immediately. Instead, they revel in the agony they inflict, dragging out the hunt until they are sure of their victory. Once certain of their dominance, they close in for the kill, leaving their enemies in a state of terror. The Hellhunter's cruelty knows no bounds, and their desire to see pain etched in their victims' eyes drives their every move.
Hellhunter Inferniarches have 11300 hitpoints. They cannot be paralysed. Moreover, they are strong against energy, ice and physical damage. On the other hand, they are weak against death, earth and fire damage. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.
Hellhunter Inferniarches yield 9400 experience points. They carry onyx arrows, platinum coins and sometimes other items with them.