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Walking Pillars

Fused by burning unlight, the Walking Pillars are towering monstrosities driven by a malicious purpose. These hulking entities are formed from an unholy union of colossal stones and the malevolent essence of the fallen realm. As they roam the desolate landscapes, their footsteps reverberate with a bone-rattling intensity, sending tremors through the ground. Burning with a dim, maleficent glow, their stony surfaces crack and shift, revealing glimpses of the volatile darklight contained within. The Walking Pillars possess an unrelenting determination, wielding their massive limbs to unleash devastating attacks upon any who dare cross their path. Their malevolent presence casts a foreboding shadow upon the land, a constant reminder of the ever-present dangers that lurk in the fallen realm.

Walking Pillars have 38000 hitpoints. They cannot be paralysed. Moreover, they are strong against death, energy and ice damage. On the other hand, they are weak against earth, fire and physical damage. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.

Walking Pillars yield 24300 experience points. They carry crystal coins, yellow darklight matter and sometimes other items with them.

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Level: 1000
Elite Knight
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Level: 531
Royal Paladin
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Level: 500
Druid
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Level: 8
Monk
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Level: 8
Monk

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