Werepanthers are humans under a curse - others claim infected with a disease - that causes them to transform into savage beasts. At the beginning, the transformation only takes place at full moon, and the victim regains its human appearance the next morning. In the course of time, the transformation lasts longer and the full moon is no longer a necessary condition for the transformation. At a certain point, the beast takes over more and more often.
Werepanthers are quick and agile, but not as tough and strong as the weretigers. They are cunning predators and their appearance is a mix between a panther and a human being. Like panthers, Werepanthers favour warm jungles as their homesteads and are smart and adaptable.
The curse of the Full Moon, as it is frequently called, is usually spread by the infectious bite or scratch of other were-creatures. Forbidden books also tell about methods that allow to turn somebody into a were-creature with the help of dark rites. Some twisted individuals even call the curse upon themselves in the hope of using their new powers to avenge an injustice or insult.
Werepanthers have 4200 hitpoints. They cannot be paralysed. Moreover, they are strong against death, earth and fire damage. On the other hand, they are weak against energy, holy and ice damage. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.
Werepanthers yield 3550 experience points. They carry gold coins, platinum coins, werepanther claws and sometimes other items with them.